I was assigned the task of building a reuseizable GUI System in unity, one that could be used in a store function
I put to the task using the "OnGui() function and expolered the vast amount of built in functions and directories to build a convincing, if somewhat basic, store system
I used a based terrain scene and the 3d character for the test, The player need only press a key and open the store, Its likely this will be changed to a on Trigger function latter for the space game







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